The edit clip screen is divided into several sections. At the top in the name of clip that is displayed in the launcher screen. Import and Export are used to create .tktc files and to replace the current clip with an existing .tktc file. The Load button is used to load an audio/video file into the clip. The file can be pre-installed with Takete, added from the documents folder (see other documentation), local iTunes collection, using AudioPaste or the camera roll (for videos).

The waveform view shows the current audio file, the start point is highlighted and can be moved to make small adjustments. Pinch to zoom in for more detailed viewing and editing. Below the waveform is the measure indicator - this is only shown if BPM Sync is enabled. This shows how long the clip duration is in measures. If BPM Sync is enabled, the waveform shows semiquaver, beat and bar lines throughout the waveform.

Trigger Quantize is used to enable clip triggering on clock events. If it is greyed out it will default to the Channel or Session setting. To revert to the greyed out status, drag away from the currently selected button. Semiquaver/Beat/Bar can be selected to decide on which clock event the clip will trigger on.

The trigger modes are selected below this. Toggle will start the clip on a tap and stop it on the next tap. Restart will restart the clip on each tap. Hold will start the clip on a tap and stop it on the tap release. Continue starts on a tap and then ignores the next taps - it is useful in conjunction with trigger macros.

Polyphonic, when selected will allow the clip to played simultaneously with others on the same channel. This only applies to clips with instruments enabled.

When BPM Sync is enabled the sample will adjust its tempo/pitch according to the current session tempo. When disabled it will play as its original speed regardless of the tempo. Tap on the tempo next to it to enter the clip's tempo value.

The values below represent the start measure and loop length of the clip as displayed under the waveform. Underneath these values are the visual measure size which will decide how the UI updates the clip whilst playing (either on semiquavers, beats or bars). It also affects other parameters such as the measure utlised in the Touch Loop instrument.

When the Instrument button is enabled the clip will launch its instrument when playing. This is the same for the Controller button.

Underneath the visual measure size is the colour selector, the clip colour can be selected here or left to follow the colour of its channel by dragging away from the colour button.

FX can be added/removed and their chain order adjusted in the FX dialog.

Trigger Macros are used to trigger other clips from the current clip. Once a trigger macro is added the type of clip can be changed between Audio and Video. The channel and clip number can be changed. It has three modes - Fixed, Up and Down. Fixed will launch the clip defined by the trigger macro - if it exists. Up will attempt to launch the clip defined, it is does not exist it will seek up the channel until and if it finds another clip. Down will do the same but will seek down the channel.


The settings in the edit channel screen are the same as those found in the edit clip screen. They are defaults that will be used across the clips within that channel, unless a clip has its own settings selected.


The settings in the edit session screen are the same as those found in the edit clip and channel screens. They are defaults that will be used across all the channels in that session, unless a channel or clip has its own settings selected. From here inline FX can be added to the audio and video channels. These FX are applied across all channels and have global controls in the FX screen. They also have parameters controllable from the Mixer screen.